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Trapcode particular torrent
Trapcode particular torrent








trapcode particular torrent

Turning on and off emitters/ fading layers to control densities will be much easier than trying to predict the behavior of the overall lifespan evaluation as you just found out the hard way.Trapcode Suite is the business standard bundle. It would probably be more efficient to create more emitters and use layer duplicates with Particularls unified 3D rendering. All those theoretical considerations aside, there is usually not much point to keyframing emission rates for the type of stuff you seem to be after. None of this is unusual, you just have wrong expectations of hoiw you want it to work vs. It seems to me you need to spend some time trying to work up a basic understanding of how Particular works or lifespan-based, dynamically evaluating particle systems in general. that and even if it did, those changes might be minute and not be discernible, only affect off-screen, already dead or almost transparent faded (and thus nearly invisible) particles and a million other things. After only a couple of frames and the other parameters defined this may not at all give any visual difference at all. You are just not understanding that you are keyframing the base emission rate, not the overall number of particles. Whatever the value is when I start keyframing, that is the value that stays no matter what number I type in.ĭoes anyone know why I can't keyframe different values of particles/sec within Particular? Seems like an issue that shouldn't even exist, any help would be awesome! Thanks Looking at that second keyframe, the number of particles on the screen stayed at 60,000 even though it says it's 20,000.

trapcode particular torrent

Then I did the exact opposite in the next pair of screenshots, starting at 60,000 and going down to 20,000. For example, for the first pair of screenshots, I started off with 20,000 for Particles/sec, and then several frames later, I keyframed it to 60,000, but as you can see, the number of particles on the screen stayed exactly the same. It seems like that whatever the first value I have set for the particles, that value is what stays for the whole effect, no matter what I try to keyframe differently later. Hoping someone on here is well-versed in Trapcode Particular - I'm having trouble keyframing Particles/Sec within Particular.










Trapcode particular torrent